AFTER WE FALL
REAL PLACES. REAL SURVIVAL.
WIKI · 0.6.0.4

Solo, PvE & PvP

Three completely isolated worlds built around different relationships with other survivors.

Current build map screen
Current build screenshotThe current build is focused on Solo foundations. PvE and PvP remain planned isolated worlds documented here for direction only.

Complete gameplay isolation

Solo, PvE and PvP are separate worlds. Characters, inventories, discoveries, Safe Houses, economies and deaths never cross modes.

Solo

Current focus Your private persistent survival world, with no other human players.

PvE

Planned Shared cooperative world where survivors can work, trade, build and face the apocalypse together without direct survivor-vs-survivor attacks.

PvP

Planned Shared competitive/cooperative world where other survivors can help, exploit or attack you according to the world's rules.

Account entitlements

Account-level non-power entitlements may persist across survivor deaths, but gameplay state and paid power never cross world boundaries.

Wiki snapshot: 0.6.0.4 · Content distinguishes current, in-development and planned systems.