AFTER WE FALL
REAL PLACES. REAL SURVIVAL.
WIKI · 0.6.0.4

Glossary

Common terms used throughout After We Fall and this wiki.

Terms

TermMeaning
Action Points (AP)Longer-term capacity/time for meaningful actions such as surveying, searching, gathering, crafting and repairing.
ClearedA possible high-knowledge state after a location has been fully dealt with according to its rules.
Discovery stateThe survivor's current level of knowledge about a location or world object.
Former-survivor zombieA persistent reanimated dead survivor with one authoritative location and eligible ordinary possessions.
POIPoint of Interest: a real-world location converted into the game's own taxonomy.
Safe HouseA persistent building-based base with developable rooms, storage and facilities.
SurveyAn AP-costing action used to discover or learn more about the surrounding area.
World cellA hierarchical geographic partition used to simulate infected pressure, discoveries and lazy world state efficiently.
Wiki snapshot: 0.6.0.4 · Content distinguishes current, in-development and planned systems.