AFTER WE FALL
REAL PLACES. REAL SURVIVAL.
WIKI · 0.6.0.4
Player Wiki · 0.6.0.4

Survive where you are.

This Wiki now uses screenshots from the current build so it stays grounded in the real game presentation rather than concept-only mockups.

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Current build screenshots attached by the project owner are used throughout this Wiki.
Current build
0.6.0.4
Presentation
Current UI screenshots
World focus
Solo foundation

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Current build screens

What kind of survival game is this?

After We Fall is built around ordinary human limits, real geography and persistent consequences. Progress comes from knowledge, equipment, preparation, shelter and skill — not inflated character levels.

“Knowledge is a resource.”

The server decides what a survivor is allowed to know. Hidden POIs, threats and authoritative state are not sent to the client merely to be hidden by presentation code.

Wiki status

This site is generated from the uploaded 0.6.0.4 repository documentation, changelog and seed definitions. Current entries are separated from future direction so the Wiki does not advertise planned systems as playable, and screenshots now reflect the current build UI.